Wiring up WebAudio with WebVR

UPDATE

THREE.js developer Mr.doob has posted an important comment on this.

ORIGINAL ARTICLE

WebVR matters. And the great WebVR Boilerplate by Boris Smus allows to get started with it immediately.

Playing around with it, I got the idea to use the Web Audio API to spatialize the sound of an object within the matrix, so that a person wearing a headphone could not only see, but also hear where an object is located.

Since the Web Audio API is great, you can do that with ease.
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